AI Insights · Timothy · April 2025
Top Boat Games on iOS in Australia: Q1 2025 Performance
Explore the performance trends of the top 5 boat games on iOS in Australia during Q1 2025, highlighting downloads, revenue, and active user metrics.
In the first quarter of 2025, the boat games category on iOS in Australia showcased diverse performance trends across the top 5 applications. Let's delve into the metrics for each game, as reported by Sensor Tower.
My Cruise from EYEWIND LIMITED experienced a notable increase in weekly revenue, peaking at about $1.9K in late January. Downloads began the quarter strong, with over 2.7K in early January, but gradually decreased to 1.1K by the end of March. Active users fluctuated slightly, starting at 12.9K and ending at 11.4K.
Battle Warship: Naval Empire by Magic Prime Group Limited showed varied revenue, with a peak of approximately $1.4K in early March. The game maintained a minimal download rate throughout the quarter, with only a few instances of 2 to 4 downloads weekly.
Sea Port: Cargo Ships Harbor from Pixel Federation Games had a steady revenue stream, peaking at $566 in early February. Downloads were sparse, with occasional weeks reaching a handful of new users, while active user data was not provided.
Port City: Ship Simulator, also by Pixel Federation Games, saw its revenue peak at $769 in mid-January, followed by a gradual decline to $124 by the end of March. Downloads began at 195 in late December and decreased to 50 by the end of the quarter. Active users mirrored this trend, decreasing from 194 to 128.
World of Warships: Legends PvP by WARGAMING Group Limited showed a notable revenue spike to $734 in early March. Downloads were minimal throughout the quarter, with a slight increase in late March. No active user data was available for this title.
These insights reflect the varied dynamics of the boat games category on iOS in Australia during Q1 2025. For more detailed analytics, visit Sensor Tower.